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Category: Collaboration and workplace (Page 54 of 94)

This category is focused on enterprise / workplace collaboration tools and strategies, including office suites, intranets, knowledge management, and enterprise adoption of social networking tools and approaches.

More on “engage and collaborate” vs. “command and control”

In response to a semi-rhetorical question I posed in my post on Enterprise 2.0 research last week, Niall Cook comments:

You ask: “…what will be lost or gained in the process of force-fitting the “engage and collaborate” functions and culture into the “command and control” of top-down IT directives?”

Simple. The users.

Well, yes, but it is more complex than that. Just as there are good and not-so-good uses of, e.g., wikis (or any technology of course) in enterprises, there are also good and not-so-good uses of policies, procedures, and organizational structures in enterprises. While I agree that there is usually way too much command and control, there are situations where it is just what you want (nuclear plant safety procedures, etc.). We are in the early days yet of figuring out where and how all these 2.0 technologies can be usefully applied, and what corporate culture changes will result.

Part of the debate is continuing with a bit of back and forth between Andrew McAfee and Tom Davenport.

Adobe Announces Adobe Creative Suite 3

Adobe Systems Incorporated (Nasdaq:ADBE) announced the Adobe Creative Suite 3 product line. Adobe’s new Creative Suite 3 line-up unites Adobe and Macromedia products to provide designers and developers with options for all facets of print, web, mobile, interactive, film, and video production. There are six all-new configurations of Adobe Creative Suite 3. These include, Creative Suite 3 Design Premium and Design Standard editions; Creative Suite 3 Web Premium and Web Standard editions; and Creative Suite 3 Production Premium; and, Creative Suite Master Collection which combines 12 of Adobe’s new design and development applications in a single box. The majority of Adobe Creative Suite 3 editions will be available as Universal applications for both PowerPC and Intel-based Macs and support Microsoft Windows XP and Windows Vista. Customers will experience increased levels of performance and speed running Creative Suite 3 natively on Intel-based Macintosh systems and the latest Windows hardware. Customers can choose from six all-new suites or full version upgrades of 13 stand-alone applications, including Photoshop CS3, Photoshop CS3 Extended, InDesign CS3, Illustrator CS3, Flash CS3 Professional, Dreamweaver CS3, Adobe Premiere Pro CS3, and After Effects CS3. Each edition of Adobe Creative Suite 3 integrates different configurations of Adobe’s creative products: Adobe Creative Suite 3 Design Premium delivers an essential toolkit for print, web, interactive and mobile design while Adobe Creative Suite 3 Design Standard focuses on professional print design and production. Adobe Creative Suite 3 Web Premium combines the web design and development tools and Adobe Creative Suite 3 Web Standard serves the professional web developer. Adobe Creative Suite 3 Production Premium is a post-production solution for video professionals. Lastly, Adobe Creative Suite 3 Master Collection combines 12 new creative applications in one box, enabling customers to design across all media – print, web, interactive, mobile, video and film. Creative Suite 3 Design Premium and Standard, and Creative Suite 3 Web Premium and Standard will begin shipping in April 2007. Creative Suite 3 Production Premium and Creative Suite 3 Master Collection for Mac OS X on Intel-based systems and for Microsoft Windows XP and Windows Vista platforms will begin shipping worldwide in the third quarter of 2007. Estimated street price for the Creative Suite 3 Design Premium is US$1799, US$1599 for Creative Suite 3 Web Premium, US$1699 for Creative Suite 3 Production Premium, and US$2499 for Creative Suite 3 Master Collection. There are upgrade paths available for customers. http://www.adobe.com

New Research on Enterprise Social Software Use

Finally there is some quantitative research on enterprise use of blogs, wikis, tagging, etc. to complement the very informal surveys we have taken, and the work done at the University of Massachusetts. Reports from Forrester (CIOs Want Suites For Web 2.0) and McKinsey (How businesses are using Web 2.0: A McKinsey Global Survey) published this week provide interesting, though not surprising, data. The McKinsey report is free with registration, and the Forrester report isn’t expensive.

I haven’t read the Forrester report (119 CIOs), but the executive summary focuses on their finding that most CIOs want to buy enterprise social software in suite form from large vendors rather from the smaller specialist software vendors. This fact itself is of course totally predictable, but it raises two interesting issues. First, just what are all the larger vendors, as well as midsize (e.g., content management vendors) doing about all this? (Short answer – all are doing something, but the details are often vague.) Second, what will be lost or gained in the process of force-fitting the “engage and collaborate” functions and culture into the “command and control” (last week’s post) of top-down IT directives?

The McKinsey report (2847 executives, 44% C-level) found “widespread but careful interest” in “Web 2.0 technologies”, and that they are strategic and will be invested in. I think their conclusion might be a little overly conservative given their findings. For example, 77% of retail and 74% of high tech plan to increase investment in these technologies. Note, however that McKinsey includes web services as a “Web 2.0” technology which not everyone would agree with.

See comments on these reports from Nick Carr, who points out where the Forrester and McKinsey findings differ. And see Richard MacManus’ comments on what the Forrester findings mean for the startups in this space.
For a couple of vendor perspectives, Socialtexts’ Ross Mayfield covers these findings here, and FAST’s Hadley Reynolds talks about some similar research they have been working on with the Economist here.
Also (while not commenting on these reports) Andrew McAfee provides some info on how he is seeing enterprises using these technologies.

We Are Smarter Than Me– Report

Last fall, Martin Clifford-CEO of the web community juggernaut Wis.dm, informed me that I was hopelessly out of date regarding the phenomena of web communities and hinted that due to my advanced years I might never comprehend the impact of many-to-many publishing. It’s true that most of my experience is in traditional forms of one-to-many publishing. However, I’ve always loved a good challenge so I began my exploration of the role of communities in the creation of content.. Early in my explorations, I came across the We Are Smarter Than Me project. This project is the joint effort of Pearson Educational Publishing, Wharton, MIT, and Shared Insights. The goal was to form a community that would write a book about how communities could change and enhance the way that companies do business. I tuned into the “Buzz” to get a sense of the passion of the participants And then, I joined the community and contributed a small section on the importance of word-of-mouth in the marketing of services. As the project progressed, I watched its progress and waited eagerly to see what would happen when the many-to-many model was invoked to produce a traditional business book.

To hear first hand accounts of the project, I travelled to the Community 2.0 conference in Las Vegas. Barry Libert of Shared Insights and Tim Moore of Pearson Educational Publishing presented a fascinating progress report and a conversation with co-founder Jon Spector (soon to be CEO of the Conference Board) filled in some additional information.

The participants are to be congratulated for commissioning the project as a pure experiment. As Mr. Moore said, “I just wanted to see what would happen” As one might imagine, the interaction between web communities and large esteemed institutions presented some interesting challenges. Not surprisingly, the first significant issue arose when Pearson faxed their contract to Shared Insights. While the contract was entirely appropriate for traditional author teams, indemnification clauses took on entirely new meaning when the work of hundreds or thousands of author/contributors would be scrutinized. The prolonged wrangling broke the project’s early momentum. It was assumed that the Academic Dream Team of Pearson’s business authors and the faculties of Wharton and MIT would produce numerous thoughtfully written content modules. Surprisingly, none of the authors or profs chose to participate in the project. The project team reverted to Plan B by sending participation invitations to a large list of people affiliated with the sponsoring institutions. The response was enthusiastic and the community began to grow. Current membership is approximately 3500 with 650 individual wiki posts.

As the active participation increased, the project team learned another important lesson. Suddenly the community wanted to take over the project leadership and asked the project team to step aside. Even though the project team knew alot about community dynamics, they weren’t ready for their own community to be so assertive and found it difficult to relinquish control. When they did step back, the community flourished.
How did the book by community turn out? One speaker reported that the journey was more interesting than the destination meaning that the content created was plentiful but uneven in quality and style. To yield an acceptable business book, it would be necessary to hire an accomplished professional author who would also handle the fact checking process.

The open questions and lessons learned from this project.

  1. Why didn’t the authors and professors participate?
    Possible explanations included:
    Generation Gap- Authors and profs didn’t grow up with MySpace or Facebook. Web Communities are foreign to their professional milieu.
    Status Issues- They are used to being the authority and weren’t willing to have their writings publicly challenged. And they have already made their reputation so that they have little status to gain.
    No Financial Benefit- Their time is very valuable and they expect to be paid for their efforts.
    Lack of Passion or Connection with the Project- Community participation is not their avocation nor were they passionate about the topic.
    Those that did participate did so out of a passion for the topic and seemed most motivated by the opportunity to build their reputation within the community. For many members, community participation is one of their hobbies. And they seemed not to desire any remuneration for their contributions.
    Observation- Just like in the early days of the Internet, there is currently more cache attached to eyeballs and recognition than to traditional financial rewards. However, there are significant costs to forming, hosting and moderating communities. And the work of cummunities can be very valuable to companies of all sorts. New business models are emerging that will manage the costs and reflect the value of the contributions.
  2. Given the uneven content and need to bring in a professional author, should anyone even try to write another book by committee?
    It depends on the type of Book!! Wikipedia has demonstrated that this model is very effective in creating a comprehensive reference work. ( I suppose that some purists would argue that Wikipedia isn’t really a book but rather a collection of content modules), For traditional authored book projects, communities might play a valuable role in helping authors research topics that are outside of their primary expertise and in reviewing the authors work for accuracy and clarity.
  3. Will there be instances where community created content modules will compete with traditional published works?
    Given the Google world that we live in, consumers of information often seek a terse answer to a specific question. And there is a definite trend towards the integration of content with the information consumers’ workflows. For these information consumers, A well structured repository of content modules is potentially more valuable than traditional books.
  4. So was the project aiming at the wrong goal?
    Perhaps! Old habits die hard and many people in my generation have books to thank for alot of their professional knowledge. Maybe the goal of the project should have been to develop an outstanding repository of content modules and resources that could become an authorative source of information about communities and their role in changing and enhancing the ways that companies do business. In the long run, the mission critical task is creating outstanding intellectual property. Creating multiple media versions of that IP will allow publishers to reach a wider range of customers.
  5. Will the many-to-many content model put traditional publishers out of business?
    There is much more opportunity than risk for publishers.
    Most of us would agree that we already suffer from information overload. Communities have the potential to raise that overload to an even higher level. Information consumers want to know that the content they are reading is accurate and authoritative. This has been the primary domain of publishers for many years. If publishers find new ways to harness the wisdom of crowds in creating new content and improving existing content, their future is bright. If not, someone else will seize the opportunity. And if they trivialize new methods of content creation as being less pure and authoritative than their time-tested editorial processes, they will face serious consequences. If you’re not convinced, just ask your favorite encyclopedia publisher!!
  6. That is my report on many-to-many versus one-to-many content creation models. Now I’m trying to figure out whether the few-to-few model refers to custom publishing or to an underperforming web community.

Adobe, IBM, Microsoft and Oracle Executives to Participate in Keynote Panel at Gilbane San Francisco 2007

The Gilbane Group and Lighthouse Seminars announced that executives from Adobe, IBM, Microsoft and Oracle will participate in the Gilbane San Francisco 2007 keynote panel, “Content Technology Industry Update,” on Wednesday, April 11th at 8:30 a.m. at the Palace Hotel. Taking place April 10-12, the Gilbane Conference San Francisco has greatly expanded its collection of educational programs, including sessions focused on web and other enterprise content management applications, enterprise search and information access technologies, publishing technology, wikis, blogs and collaboration tools, and information on globalization and translation technology. The “Content Technology Industry Update” keynote panel will focus on the most important strategic issues technical and business managers need to consider for both near and long term success in managing content and content technologies in the context of enterprise applications. The keynote panel discussion is completely interactive (i.e., no presentations). With six tracks and 35 sessions to choose from, attendees have the opportunity to participate in a conference program focused on educating attendees about the latest content management technologies from experienced content management practitioners, consultants, and technologists. http://gilbanesf.com/conference_grid.html

Enterprise 2.0 & Content

Dan Farber has nicely pulled together a couple of points in a post that suggest the inevitability of “Enterprise 2.0”.

Dan references a post by Euan Semple that has been picked-up by Ross Mayfield, Tim O’Reilly and others, and a post of his own where he reports on some of Don Tapscott’s research: “…the 80 million Net generation young adults coming into the workplace will want to be part of an engage and collaborate model rather than command and control.”

In addition to the demographic fundamentals, there is some kind of a parallel here with the evolution of information technology where the rigid structured data in relational databases is now dwarfed by the unstructured or semi-structured content in content repositories and websites. And also with the increasingly distributed IT function.

(rigidly) structured data -> unstructured data or content
(rigidly) structured organization -> unstructured organization

Do these parallels make Enterprise 2.0 more certain? Well, the fundamentals (the demographics and the new expectations and behavior) are true in a very real sense already. But of course this doesn’t mean that any particular Enterprise 2.0 products or technologies or best practices or methodologies or organizational reengineering will work. Dion Hinchcliffe has an extended thoughtful response that reinforces the fact that wikis etc. are proliferating behind the firewall, but also cautions that enterprise IT is a complex and controlled environment where enterprise 2.0 tools need to find a post-adolescent home.

Communities – Why Should You Care?

I was pleased to attend the inaugural Community 2.0 conference this week. Sponsored by Shared Insights, it was an impressive gathering. Here are some of the highlights:

– John Hegel, the author of Net Gain (and other best sellers) gave his perspective on what has happened in the 10 years since he first wrote on the importance of communities to companies.

His equation for the benefits of communites is as follows: Shared ideas+shared discussions+shared relationships= shared meaning and shared motivation. This leads to higher customer loyalty and feedback that can help facillitate the development of better products and services in the future.

He feels that companies often lack the skillsets required to support successful communities. The key skills lacking are moderating, archiving, and attracting participants. He feels that companies often are afraid to give up the control of the community to the particpants and that is counterproductive.

Like all business practices, communities should be measured. He recommends calculating ROA- return on attention, ROI- Return on Information, and ROS- Return on Skills as the best measures of the impact of communities on the business in general. Space doesn’t permit complete descriptions of these measures. Mr Hagel’s blog and reading list can be found at www.johnhagel.com.

Ben McConnell author of “Church of the Customer” gave a fascinating keynote on the importance of word of mouth in marketing and the importance of communities in generating positive word of mouth. He also reported that only 1 percent of community participants actually contribute entries. However, that can be a large number!! For example, 68,682 individuals contributed to Wikipedia in just one month and 11,420 contributed to Microsofts’s channel nine in a similar time frame. It is amazing how many people are willing to invest their time (while receiving no remuneration) to create information that will be reviewed and scrutinized by many peer reviewers. More examples can be found at ChurchoftheCustomer.com.

Similar statistics were reported during subsequesnt sessions

About.com reports that it has 600 community sites with coverage of over 60,000 topics.
Shawn Gold of MySpace reported some staggering usage figures – They currently have 165 million profiles online that generate 60 Billion pageviews per month. And there are 40,000 videosbeing added to MySpace each day.

The conference finished with a report on the We Are Smarter Than Me project. That will be the subject of another blog entry in the very near future!!

Communities have the potential to help publishers and publishing professionals to create new and different products and to improve the quality of their future products by getting greatly increased customer feedback. Cases and opportunities will be presented at the forthcoming Gilbane Conference in San Francisco from 4/10-4/12.

Scholar.com

Blackboard Inc. has launched a new website–Scholar.com. It is an excellent web application that helps communities of people share bookmarks on topics of common interest. It is particularly helpful for high school and college students and their teachers and professors to use when doing projects or research. This is a great example of communities adding value to long established processes.

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