Curated for content, computing, and digital experience professionals

Category: Web technologies & information standards (Page 11 of 58)

Here we include topics related to information exchange standards, markup languages, supporting technologies, and industry applications.

Gilbane Advisor 2-29-16 — Google, Facebook, and the open web

The platform competition for last mile content delivery continues to ramp up. Google’s AMP has launched and is available to everyone; Facebook’s Instant Articles becomes available to all on April 12th; and both have gained some open web credibility in the last week. Platform publishing is no longer only for major publishers. Anybody with a blog or website needs to pay serious attention to how platform publishing will affect their reach. Content strategists and marketers need to dial in.

The good news is that in many cases it is possible to feed the beasts automatically with no more effort than publishing a post on a blog, and keep control of your content and web presence. CMS vendors should be ahead of this curve. Our own blog, thanks to WordPress and a few plugins, is already setup to publish to Medium (it works), Google AMP (it works but the rendering is a little funky), and Instant Articles (as soon as Facebook turns the switch in April). We’ll also be testing Apple News.

Google Is Going to Speed Up the Web. Is This Good?

Good for us as web consumers that is. Dan Gillmor provides a non-technical and cautiously optimistic review of Google AMP (Accelerated Mobile Pages).

I still have a million questions about this, and some are the ones I began with: What if Google changes its strategy, by making it more proprietary and centralized? What if news sites had just done the right thing in the first place? Or, since they didn’t, what if they just resolved to build faster pages — using standard HTML markup and loading components in a non-annoying way — now? Wouldn’t that have gone a long way toward solving the problem? Do they, and we, really need all this? … For now, at any rate, the answer seems to be yes. Read More

How Instant Articles helps the open web

This is a remarkable post. RSS dad Dave Winer says that Instant Articles is built on RSS, that he has been in the loop for two years, and can now vouch that it works. This is a very welcome development.

Facebook is using open web technology to power Instant Articles. I’m not sharing anything that isn’t already publicly documented on the Facebook developer site. People have trouble understanding this, I assume, because it seems so out of character for a big web destination like Facebook to care about the open web. It’s kind of a miracle. But there it is. The open web is about to get a real shot in the arm from a most unexpected place. Read More

Aligning Business Goals with User Goals in Content

Is content marketing ‘heading toward a “trough of disillusionment” following a period of “inflated expectations.”’? It already has for some. This thoughtful post by Michael Andrews digs into how unrealistic expectations happen and how to avoid them.

… One erroneous assumption is to believe that  a group who shares a common personal goal are equally likely to buy something.  Conversely, just because a group of people all want to buy a certain type of product or service, that doesn’t mean they share the same purchase motivations or care about the exact same features or benefits. Read More

Branding in the Age of Social Media

Douglas Holt argues for an alternative to branded content.

It turns out that consumers have little interest in the content that brands churn out. … Most view it as clutter—as brand spam. When Facebook realized this, it began charging companies to get “sponsored” content into the feeds of people who were supposed to be their fans. …celebrities are all garnering the superengaged community that pundits have long promised social media would deliver. … That shouldn’t be surprising… What works for Shakira backfires for Crest and Clorox. The idea that consumers could possibly want to talk about Corona or Coors in the same way that they debate the talents of Ronaldo and Messi is silly. Read More

What’s Next in Computing?

Chris Dixon does a really nice job with this. Accessible, to the point, and I agree the next era will be multimodal. A good historical perspective post to share with c-suite colleagues.

I tend to think we are on the cusp of not one but multiple new eras. The “peace dividend of the smartphone war” created a Cambrian explosion of new devices, and developments in software, especially AI, will make those devices smart and useful. Many of the futuristic technologies discussed above exist today, and will be broadly accessible in the near future. Read More

A good companion piece…

On Bots, Conversational Apps and Fin

Sam Lessin with a developer and investor perspective on what’s next…

2016 is being declared the year of bots. And it feels like there is a broad shift in the developer ecosystem away from traditional point-and-click apps, towards chat-based user interfaces. … It’s happening because there is broad consumer and developer fatigue with apps. Consumers don’t want to install or use new traditional apps. … The bet I am making, both as an investor and operator, is that the 2016 bot paradigm shift is going to be far more disruptive and interesting than the last decade’s move from Web to mobile apps… If the app shift moved developers away from server side development and towards clients, the most important part of the current shift is a move back towards the server and away from client software in the form of bots. Read More

The End of Streams

Jessica Lessin has some interesting thoughts on what I think is more like the comeback of channels.

There has been a quiet shift in product design away from streams and towards channels, and the shift is likely to accelerate with messaging platforms. Read More

Is Holistic Customer Experience Management even Possible?

Scott Liewehr is talking about SAP in this post, but raises the general question, and pointing out that products aren’t enough if your partners are not in sync – and why should they be?

I’ve thought for years that when SAP decided to jump into the Customer Experience race, it would be game-over for many other vendors. Now that they have, I’m not so sure. I see that their customer experience strategy has a greater dependence on service provider partners than they’ve ever had, and it’s not obvious to me as to which partners are going to be interested in helping them succeed in this realm. Read More

Mark your Calendar!

Gilbane Digital Content Conference 2016
Content Management, Marketing, and the Digital Experience

Main conference: November 29 – 30 ● Workshops: December 1
Fairmont Copley Plaza, Boston, MA

Short takes

Too much “thought leadership” and personalization… Avoid These Common B2B Content Marketing Mistakes via hbr.org 

Is digital advertising is becoming a rather simple proposition: Facebook, Google, or don’t bother?… The Reality of Missing Out via stratechery

Bill Thompson channels Karl Popper, but don’t be scared… The Open Web and Its Enemies via Medium

Internet of Things security is so bad, there’s a search engine for sleeping kids and it (Shodan) has been around for years. via ars technica

News Publishers Need To Jump Into Bots Will this provide the added value they need? via Monday Note

For some of you, but streaming is mainstreaming… Open Source Streaming Analytics at the Edge for Internet of Things Devices via prnewswire

CMS, etc., corner

DAM Market growth, Adam… Digital Asset Management Round-Up, February 2016 via Digital Clarity Group

More on DAM… Updated DAM research: ADAM, Nuxeo, Bynder, Canto, WebDAM, NetX, WAVE, and MerlinOne via Real Story Group

Amazon and Colis Privé, Gilt Group, Hudson’s Bay, Groupon… E-Commerce Round-Up: January 2016 via Digital Clarity Group

About

The Gilbane Advisor curates content for our conference community of content, computing, and digital experience professionals throughout the year. You can also subscribe via our feed.

The Gilbane Conference on Content, Technology, and Customer Experience helps marketers, IT, and business managers integrate content strategies and computing technologies to produce superior digital experiences for all stakeholders.

HTML5 is now a W3C Recommendation

While HTML5 has been in use for a few years, the fact that it wasn’t a full W3C Recommendation (in layman’s terms, an official release of the next version of HTML) provided leeway for browser developer interpretation and understandably hindered more widespread adoption. All standards need to continuously evolve to remain relevant and useful so this is not the end HTML development, but now there is a stable specification that will help normalize browser support and encourage reluctant app developers to invest more fully in HTML5.

From the W3C press release:

“Today we think nothing of watching video and audio natively in the browser, and nothing of running a browser on a phone,” said Tim Berners-Lee, W3C Director. “We expect to be able to share photos, shop, read the news, and look up information anywhere, on any device. Though they remain invisible to most users, HTML5 and the Open Web Platform are driving these growing user expectations.”

HTML5 brings to the Web video and audio tracks without needing plugins; programmatic access to a resolution-dependent bitmap canvas, which is useful for rendering graphs, game graphics, or other visual images on the fly; native support for scalable vector graphics (SVG) and math (MathML); annotations important for East Asian typography (Ruby); features to enable accessibility of rich applications; and much more.

For more details read the full release.

HTML5 Proposed Recommendation Published – Call for Review

HTML5 logo
HTML5 Proposed Recommendation published on schedule.

The HTML Working Group has published a Proposed Recommendation of “HTML5.” This specification defines the 5th major revision of the core language of the World Wide Web: the Hypertext Markup Language (HTML). In this version, new features are introduced to help Web application authors, new elements are introduced based on research into prevailing authoring practices, and special attention has been given to defining clear conformance criteria for user agents in an effort to improve interoperability. Comments are welcome through 14 October. Learn more about the HTML Activity.

http://www.w3.org/html/wg/

Web Applications on Mobile: current state and roadmap

The W3C has published the July 2014 edition of Standards for Web Applications on Mobile, an overview of the various technologies developed in W3C that increase the capabilities of Web applications, and how they apply more specifically to the mobile context.

A deliverable of the HTML5Apps project, this edition of the document includes changes and additions since April 2014, notably a new section covers the emerging field of integrated payments on the Web, following recent work started by W3C in this space. Learn more about the Web and Mobile Interest Group (WebMob).

If you think you have figured out your strategy for mixing and matching support for web and mobile channels, keep in mind that this is not a a one-time project but an ongoing affair. There is always discussion about this at our conference, but this W3C activity is a good way to keep up with details minus the bias and hype. Of course the W3C promotes their standards, but that is not a bad thing.

How long does it take to develop a mobile app?

We have covered and written about the issues enterprises need to consider when planning to develop a mobile app, especially on choosing between native apps, mobile web apps (HTML5, etc.), or a hybrid approach that includes elements of each. And have discussed some of the choices / factors that would have an effect on the time required to bring an app to market, but made no attempt to advise or speculate on how long it should take to “develop a mobile app”. This is not a question with a straightforward answer as any software development manager will tell you.

There are many reasons estimating app development time is difficult, but there are also items outside of actual coding that need to be accounted for. For example, a key factor often not considered in measuring app development is the time involved to train or hire for skills. Since most organizations already have experience with standards such as HTML and CSS developing mobile web apps should be, ceteris paribus, less costly and quicker than developing a native app. This is especially true when the app needs to run on multiple devices with different APIs using different programing languages on multiple mobile (and possibly forked) operating systems. But there are often appealing device features that require native code expertise, and even using a mobile development framework which deals with most of this complexity requires learning something new.

App development schedules can also be at the mercy of app store approvals and not-always-predictable operating system updates.

As unlikely as it is to come up with a meaningful answer to the catchy (and borrowed) title of this post, executives need good estimates of the time and effort in developing specific mobile apps. But experience in developing mobile apps is still slim in many organizations and more non-technical managers are now involved in approving and paying for app development. So even limited information on length of effort can provide useful data points.

I found the survey that informed the Visual.ly infographic below via ReadWrite at How Long Does It Take To Build A Native Mobile App? [InfoGraphic]). It involved 100 iOS, Android and HTML5 app developers and was done by market research service AYTM for Kinvey, provider of a cloud backend platform for app developers.

Their finding? Developing an iOS or Android app takes 18 weeks. I didn’t see the survey questions so don’t know whether whether 18 weeks was an average of actual developments, opinions on what it should take, or something else.

Of course there are simple apps that can be created in a few days and some that will take much longer, but in either case the level of effort is almost always underestimated. Even with all the unanswered questions about resources etc., the infographic raises, the 18 week finding may helpfully temper somebody’s overly optimistic expectations.

 

HTML5 Definition Complete, W3C Moves to Interoperability Testing and Performance

HTML5_Logo_128The W3C announced today that the HTML5 definition is complete, and on schedule to be finalized in 2014. This is excellent news for the future of the open Web, that is, all of us. If you were involved in discussions about mobile development strategies at our recent conference you’ll want to check out all the details at http://dev.w3.org/html5/decision-policy/html5-2014-plan.

Moving right along, the HTML Working Group also published the first draft of HTML 5.1 so you can see a little further down the road for planning purposes. See http://www.w3.org/TR/2012/WD-html51-20121217/.

From the W3C newsletter…

W3C published today the complete definition of the “HTML5” and “Canvas 2D” specifications. Though not yet W3C standards, these specifications are now feature complete, meaning businesses and developers have a stable target for implementation and planning. “As of today, businesses know what they can rely on for HTML5 in the coming years, and what their customers will demand,” said Jeff Jaffe, W3C CEO. HTML5 is the cornerstone of the Open Web Platform, a full programming environment for cross-platform applications with access to device capabilities; video and animations; graphics; style, typography, and other tools for digital publishing; extensive network capabilities; and more.

To reduce browser fragmentation and extend implementations to the full range of tools that consume and produce HTML, W3C now embarks on the stage of W3C standardization devoted to interoperability and testing. W3C is on schedule to finalize the HTML5 standard in 2014. In parallel, the W3C community will continue its work on next generation HTML features, including extensions to complement built-in HTML5 accessibility, responsive images, and adaptive streaming.

W3C Web Platform Docs – a new resource for web developers

Web Platform.orgW3C announced Web Platform Docs, which promises to be a valuable new resource for web developers of all levels. Imagine a single site that you can depend on for up-to-date, accurate, and browser and device neutral answers and advice for both simple and complex questions. It is brand new and “alpha” but already useful. Below is info from their announcement and a short video. For those of us that prefer textual info see this blog post from Doug Schepers: http://blog.webplatform.org/2012/10/one-small-step/

W3C, in collaboration with Adobe, Facebook, Google, HP, Microsoft, Mozilla, Nokia, Opera, and others, announced today the alpha release of Web Platform Docs (docs.webplatform.org). This is a new community-driven site that aims to become a comprehensive and authoritative source for web developer documentation. With Web Platform Docs, web professionals will save time and resources by consulting with confidence a single site for current, cross-browser and cross-device coding best practices.

W3C Launches Linked Data Platform Working Group

W3C launched the new Linked Data Platform (LDP) Working Group to promote the use of linked data on the Web. Per its charter, the group will explain how to use a core set of services and technologies to build powerful applications capable of integrating public data, secured enterprise data, and personal data. The platform will be based on proven Web technologies including HTTP for transport, and RDF and other Semantic Web standards for data integration and reuse. The group will produce supporting materials, such as a description of uses cases, a list of requirements, and a test suite and/or validation tools to help ensure interoperability and correct implementation.

A rarity these days – an announcement that used ‘data’ instead of ‘big data’! And the co-chairs are even from IBM and EMC.

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