While HTML5 has been in use for a few years, the fact that it wasn’t a full W3C Recommendation (in layman’s terms, an official release of the next version of HTML) provided leeway for browser developer interpretation and understandably hindered more widespread adoption. All standards need to continuously evolve to remain relevant and useful so this is not the end HTML development, but now there is a stable specification that will help normalize browser support and encourage reluctant app developers to invest more fully in HTML5.
From the W3C press release:
“Today we think nothing of watching video and audio natively in the browser, and nothing of running a browser on a phone,” said Tim Berners-Lee, W3C Director. “We expect to be able to share photos, shop, read the news, and look up information anywhere, on any device. Though they remain invisible to most users, HTML5 and the Open Web Platform are driving these growing user expectations.”
HTML5 brings to the Web video and audio tracks without needing plugins; programmatic access to a resolution-dependent bitmap canvas, which is useful for rendering graphs, game graphics, or other visual images on the fly; native support for scalable vector graphics (SVG) and math (MathML); annotations important for East Asian typography (Ruby); features to enable accessibility of rich applications; and much more.
For more details read the full release.
The W3C has published the July 2014 edition of Standards for Web Applications on Mobile, an overview of the various technologies developed in W3C that increase the capabilities of Web applications, and how they apply more specifically to the mobile context.
A deliverable of the HTML5Apps project, this edition of the document includes changes and additions since April 2014, notably a new section covers the emerging field of integrated payments on the Web, following recent work started by W3C in this space. Learn more about the Web and Mobile Interest Group (WebMob).
If you think you have figured out your strategy for mixing and matching support for web and mobile channels, keep in mind that this is not a a one-time project but an ongoing affair. There is always discussion about this at our conference, but this W3C activity is a good way to keep up with details minus the bias and hype. Of course the W3C promotes their standards, but that is not a bad thing.
The W3C announced today that the HTML5 definition is complete, and on schedule to be finalized in 2014. This is excellent news for the future of the open Web, that is, all of us. If you were involved in discussions about mobile development strategies at our recent conference you’ll want to check out all the details at http://dev.w3.org/html5/decision-policy/html5-2014-plan.
Moving right along, the HTML Working Group also published the first draft of HTML 5.1 so you can see a little further down the road for planning purposes. See http://www.w3.org/TR/2012/WD-html51-20121217/.
From the W3C newsletter…
W3C published today the complete definition of the “HTML5” and “Canvas 2D” specifications. Though not yet W3C standards, these specifications are now feature complete, meaning businesses and developers have a stable target for implementation and planning. “As of today, businesses know what they can rely on for HTML5 in the coming years, and what their customers will demand,” said Jeff Jaffe, W3C CEO. HTML5 is the cornerstone of the Open Web Platform, a full programming environment for cross-platform applications with access to device capabilities; video and animations; graphics; style, typography, and other tools for digital publishing; extensive network capabilities; and more.
To reduce browser fragmentation and extend implementations to the full range of tools that consume and produce HTML, W3C now embarks on the stage of W3C standardization devoted to interoperability and testing. W3C is on schedule to finalize the HTML5 standard in 2014. In parallel, the W3C community will continue its work on next generation HTML features, including extensions to complement built-in HTML5 accessibility, responsive images, and adaptive streaming.
W3C announced Web Platform Docs, which promises to be a valuable new resource for web developers of all levels. Imagine a single site that you can depend on for up-to-date, accurate, and browser and device neutral answers and advice for both simple and complex questions. It is brand new and “alpha” but already useful. Below is info from their announcement and a short video. For those of us that prefer textual info see this blog post from Doug Schepers: http://blog.webplatform.org/2012/10/one-small-step/
W3C, in collaboration with Adobe, Facebook, Google, HP, Microsoft, Mozilla, Nokia, Opera, and others, announced today the alpha release of Web Platform Docs (docs.webplatform.org). This is a new community-driven site that aims to become a comprehensive and authoritative source for web developer documentation. With Web Platform Docs, web professionals will save time and resources by consulting with confidence a single site for current, cross-browser and cross-device coding best practices.
The W3C’s Web Performance Working Group is working on a specification to define 20 “fine-grained” metrics to measure the duration of just about every aspect of a web user’s navigation behavior. The W3C’s working draft of the Navigation Timing Specification is in the “last call for comments” phase. After being finalized, it will specify 20 measurements for every page visited. http://test.w3.org/webperf/specs/NavigationTiming/
The W3C (World Wide Web Consortium) Math Working Group has published a Proposed Recommendation of “XML Entity Definitions for Characters.” This document presents a completed listing harmonizing the known uses in math and science of character entity names that appear throughout the XML world and Unicode. This document is the result of years of employing entity names on the Web. There were always a few named entities used for special characters in HTML, but a flood of new names came with the symbols of mathematics. Comments are welcome through 11 March. Learn more about the Math Activity. http://www.w3.org/Math/ http://www.w3.org/TR/2010/PR-xml-entity-names-20100211/
The Math Working Group has published a W3C Recommendation of “XML Entity Definitions for Characters.” Notation and symbols have proved important for human communication, especially in scientific documents. Mathematics has grown in part because its notation continually changes toward being succinct and suggestive. On the Web, the majority of cases it is preferable to store characters directly as Unicode character data or as XML numeric character references. This document is the result of years of employing entity names on the Web. It presents a completed listing harmonizing the known uses of character entity names throughout the XML world and Unicode. Learn more about the Math Activity. http://www.w3.org